![]() You're just not going to get many players. Think about the long delays between traveling to islands and clutzy ways of controlling tanks and flying planes. It's also worth remembering that this game is going to stay niche. This situation where you have a bunch of people ready to crew your carrier honestly sounds kinda awesome anyway. This will not feel like getting to play the full game. Note that in this case, you really only get to play other peoples games, they could be far ahead, they could be early game or just starting, the whole thing is disjoint in that way. Players would get to see too much of the game by joining CC2 Discord and just crewing up with people there Note that this setup limits the scope of damage quite a bit, at most the host can only serve one person at a time, and they would have to leave a computer idle and running for someone else. Note that you only get to play the game on the hosts timeframe. Players may get to play the game to completion themselves by just connecting to someone that has the game then sitting AFK. Especially assuming most players will not be in it for the long haul. It is important to note that CC2 is likely going to have piracy issues anyway due to the high price point and emphasis on playing with others.Īdding CC2-crew would relieve the demand of piracy, This games price is a much less unreasonable ask if a gaming night doesn't cost ~$200 total for four people. If the CC2-crew client is made incorrectly, players could patch it and unlock the full game ![]() ![]() It demos the game to new players who would have never considered it, you even have some space to say "Hey, buy now and start your own campaign ect ect." It increases the potential value to people thinking about buying the game, because you KNOW you will be able to play with your friends if you get the game. This version can only join games hosted by steam friends who own the full game. So instead, what if we had an alternative version of the game, call it CC2-Crew. Which means I can not play with my friends. I am tolerant of games that are still in development.Īnd I would not consider a game at the price point CC2 has without every one of those points in place. A "crew" version of the game that can only join campaigns hosted by full versions of the game, and only owned by steam friends.Ĭarrier command 2 barely hit my price point for a few reasons:
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